
Economic
Orconomics
Players compete to establish and control companies across ten industrial sectors of Orc society, including tourism, smuggling, and totemology. Companies generate income or losses and provide sector-specific abilities, while players gain or lose Trophies based on their presence and dominance. The sectors are assembled randomly, creating different relationships and values in each game. Players can found or raid companies, use powerful Influence Cards, and combine them with sector abilities to disrupt opponents. The game ends immediately when a player reaches the required number of Trophies.
- Players
- 2–5 best 5
- Playing time
- 60 min
- Age
- 10+
- Complexity
- 2.7 / 5
About the game
- Publisher
Where to buy it
Shop prices and second-hand copies, checked every day.
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.











