Crimson Company

2019 · Fantasy

Crimson Company

Two noble rivals recruit ragtag mercenary companies and vie for control of three central castles. Players draft characters from a rotating offer of four cards by bidding coins; the opponent can either pay the bidder off to take the coins or pass and let the bidder play the card. Cards have strength values and a variety of one-shot or triggered effects that alter lanes, resources, or other cards. A lane is scored when a player has at least four cards there, and a castle is conquered by having higher total strength in its lane. The first to control two castles wins.

Players
1–4 best 2
Playing time
10–45 min
Complexity
2.3 / 5
5.1 on Ludoyafrom $33.99Print & PlayCard GameAuction / BiddingOpen DraftingArea Majority / Influence

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Full stats in Ludoya
8
Plays logged
10
Players
14m
Average play
3
In collections
1
Pre-ordered

5.1/10

from 4 Ludoya reviews

  • Mario López Menés3.5

    Pretty basic "Battleline style" card game PROS - Easy to teach and learn. - While overproduced, the castle miniatures may be a nice touch for some gamers. CONS - It is just not exciting, with not many interesting decisions. - Unnecessary miniatures make its box way bigger than it should be.

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Game facts (players, playing time, age, credits) from BoardGameGeek.