Origo

2007 · Territory Building

Origo

Conquest and majority in ancient Europe: expand tribal clans, establish or conquer countries, and build a sea presence. Card-driven actions allow players to expand and attack, while figures move across the board by land and sea. Founding countries and controlling tribes, seas, and territories earns points during three evaluations and at the end of the game.

Players
2–5 best 3
Playing time
60 min
Age
10+
Complexity
2.6 / 5
6 on LudoyaAncientArea Majority / InfluenceNetwork and Route BuildingOpen Drafting

About the game

Publisher

On Ludoya's tables

Full stats in Ludoya
3
Plays logged
11
Players
34m 30s
Average play

6.0/10

from 1 Ludoya review

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Game facts (players, playing time, age, credits) from BoardGameGeek.