
2000 · Medieval
Web of Power
Players compete for influence across regions of Europe by placing two types of control markers: monasteries and advisors. Monasteries are placed freely to build majorities in regions or chains and score for first and second place. Advisors are more restricted: the number that can enter a region depends on the majority player's count of monasteries there. The game plays over two fast-paced rounds of area control and tactical placement.
- Players
- 3–5 best 3
- Playing time
- 50–60 min
- Age
- 12+
- Complexity
- 2.3 / 5
On Ludoya's tables
Full stats in Ludoya- 11
- Plays logged
- 25
- Players
- 43m 42s
- Average play
- 6
- In collections
- 3
- On wishlists
7.2/10
from 5 Ludoya reviews
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.































