
2004 · Game System
Pacru
Players compete on a 9×9 grid subdivided into nine 3×3 borderlands, converting neutral tiles to their color as pieces move across borders. Each player controls a small number of pieces whose movement range within a borderland increases as that player controls more tiles there. Turns consist of moving pieces, performing connection changes to sweep a piece across multiple tiles and flip them to the player’s color, or using paired pieces to capture an opponent’s piece by pincering. Victory occurs either by placing a 42nd tile of one’s color on the board or by eliminating all opposing pieces. Game length and piece count adjust for three- or four-player variants.
- Players
- 2–4 best 2
- Playing time
- 45 min
- Age
- 7+
- Complexity
- 3.3 / 5
About the game
- Design
- Publisher
On Ludoya's tables
Full stats in Ludoya6.5/10
from 1 Ludoya review
Tom6.5 An excellent abstract, heavier than Shacru and Azacru. See my review about all three for more details...
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.











