
2015 · Expansion for Base-game
Pandemic: State of Emergency
Adds three new challenges that increase the difficulty and variety of play. Introduces an animal-to-human transmission variant, unpredictable emergency events, and a fifth “superbug” disease that cannot be treated normally. New roles, event cards, and quarantine mechanics support these modes. Players work together to manage outbreaks, research cures, deploy quarantines, and, in the superbug mode, develop and produce vaccine doses to eradicate the untreatable pathogen.
- Players
- 2–4 best 4
- Playing time
- 45 min
- Age
- 13+
- Complexity
- 2.6 / 5
About the game
- Publisher
Expansion for
See them in LudoyaExpansions
See them in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 2
- Plays logged
- 3
- Players
- 61
- In collections
- 6
- On wishlists
7.8/10
from 3 Ludoya reviews
An interesting expansion, both makes it easier with the wild regions which make exchanging cards and moving long distances much quicker but more difficult with other cards and a change in balance
No plays logged
Rules questions
Answered from the rulebook by Ludoya's rules assistant.
How many Event cards do we use per player?
Use 2 Event cards per player, adding the new Event cards to the others and shuffling them together. This differs from the base game (p. 2).
Does a quarantine marker stop all infections in a city?
No. It blocks the next 2 attempts to place disease cubes or cause an outbreak there; each blocked attempt flips the marker to its “1” side, then removes it on the next attempt (p. 2).
When do we roll for Hinterlands infections, and do we still draw Infection cards?
Before drawing Infection cards, roll the Hinterlands die and resolve its result; then draw and resolve Infection cards normally. The Hinterlands spaces can also receive cubes from outbreaks in connected cities (p. 3).
What happens if I draw an Emergency Event and an Epidemic together?
Resolve the Emergency Event first. Emergency Events are not regular Event cards, and they do not count against players’ hand limits (p. 4).
Can we remove purple cubes with Treat Disease?
No. Treat Disease cannot remove purple Superbug cubes; after the purple disease is cured, players use vaccine doses to remove all purple cubes from the city they are in (pp. 5–6).
How do we cure the purple Superbug disease?
At a research station, discard 5 City cards, at least 2 of which must be cities with a purple cube. Replace that station with a vaccine factory and a vaccine dose (p. 6).
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.



