Petropolis

1976 · Economic

Petropolis

Players compete as oil tycoons, acquiring concessions in petroleum-producing countries and operating them to build wealth. On each turn, they roll the dice and move around the board, purchasing concessions, paying fees, and developing them with derricks and oil platforms. Telex messages provide additional events, while control of productive concessions generates petrodollars. The player with the most petrodollars at the end wins.

Players
2–7 best 4
Playing time
90 min
Age
9+
Complexity
1.4 / 5
5.3 on LudoyaIndustry / ManufacturingEnvironmentalDice RollingRoll / Spin and MoveTrading

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Game facts (players, playing time, age, credits) from BoardGameGeek.