Manhattan Project: Energy Empire

2025 · Dice

Manhattan Project: Energy Empire

Players lead nations through the mid-to-late 20th century industrial era, developing industry, commerce, and government by acquiring resources, building structures, and harnessing energy sources. Gameplay mixes worker placement, tableau-building, and resource management. On a turn a player either works—placing a worker on the main board and activating tableau cards using workers and energy—or generates, rolling energy dice to replenish power from various sources like coal, oil, nuclear, and solar. Players may also spend energy to use occupied main-board spaces, so actions remain available. Industrial growth raises pollution and global risks; science and mitigation cards help reduce environmental impacts and avert crises.

Players
1–5 best 4
Playing time
60–120 min
Age
14+
Complexity
3.1 / 5
8.8 on Ludoyafrom $90.42EconomicIndustry / ManufacturingDice RollingEventsVariable Player Powers

About the game

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  • Manhattan Project: Energy Empire on the table, photo by Fran M
  • Manhattan Project: Energy Empire on the table, photo by Fran M

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Full stats in Ludoya
4
Plays logged
13
Players
1h 39m
Average play
3
In collections
8
On wishlists

8.8/10

from 1 Ludoya review

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Game facts (players, playing time, age, credits) from BoardGameGeek.