Pilgrim

2022 · Religious

Pilgrim

Players act as abbots and abbesses managing a provincial 14th‑century abbey, developing pilgrim routes, ordaining serfs, giving alms, and constructing annexes to increase piety and influence. A mancala‑style movement mechanism distributes acolytes across eight duties and the capital to determine available actions each turn, requiring careful balancing of workforce against changing needs. Tile‑laying on a map builds trade routes for income and pilgrim trails for endgame scoring, with play proceeding over a fixed number of rounds and no hidden randomness once the game begins.

Players
1–4 best 4
Playing time
60–150 min
Age
14+
Complexity
3.6 / 5
MedievalWorker PlacementTile PlacementTrack Movement

About the game

Design

On Ludoya's tables

Full stats in Ludoya
2
Plays logged
8
Players
1h 28m
Average play
1
In collections
5
On wishlists

Game facts (players, playing time, age, credits) from BoardGameGeek.