Red November

2008 · Humor

Red November

Players crew a gnomish attack submarine that is falling apart and sinking. Each turn a player moves to a compartment and spends time performing actions such as repairing systems, removing obstacles (unblocking hatches, pumping water, putting out fires), stocking equipment, or fixing specific emergencies that arise. Three disaster tracks—Asphyxiation, Heat and Pressure—track the sub's overall condition; events that worsen these tracks and trigger new emergencies occur after each turn, with more events occurring the more time is spent on actions. Players coordinate roles and time allocation to keep conditions from reaching a failure threshold, and may be forced to sacrifice crew to buy time for the rest.

Players
1–8 best 4
Playing time
60–120 min
Age
13+
Complexity
2.1 / 5
6.8 on LudoyaFantasyNauticalHand ManagementCooperative GameDice Rolling

Where to buy it

Shop prices and second-hand copies, checked every day.

Compare all prices in Ludoya

On Ludoya's tables

Full stats in Ludoya
53
Plays logged
67
Players
55m 2s
Average play
54
In collections
2
On wishlists

6.8/10

from 22 Ludoya reviews

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.