Scarab Lords

2002 · Card Game

Scarab Lords

Two rival Scarab Lords vie for dominance in a fantasy Egypt threatened by prophetic darkness. Players build and customize a 30-card deck representing one of two factions, then play cards to contest religion, military, and economic influence across the land. Cards include sorcerers, mythical beasts, monuments, and armies; resolving conflicts and managing resources determines control of each domain. The game is a non-collectible, head-to-head card duel focused on tactical deck construction and area-specific power gains.

Players
2
Playing time
20–40 min
Age
12+
Complexity
1.9 / 5
5.1 on LudoyaFantasyAncientHand ManagementArea Majority / Influence

Where to buy it

Shop prices and second-hand copies, checked every day.

Compare all prices in Ludoya

On Ludoya's tables

Full stats in Ludoya
6
Plays logged
8
Players
20m
Average play
16
In collections

5.1/10

from 6 Ludoya reviews

  • SrCornelius8.0

    Local-(120)

  • Tom4.1

    For some reason, this doesn't really grab me that much. Play isn't varied enough.

  • David Arribas3.5

    Lo he regalado por que tenemos esa gran evolución que es Blue Moon

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.