Scarab Lords

2002 · Ancient

Scarab Lords

Two rival Scarab Lords vie for dominance in a fantasy Egypt threatened by prophetic darkness. Players build and customize a 30-card deck representing one of two factions, then play cards to contest religion, military, and economic influence across the land. Cards include sorcerers, mythical beasts, monuments, and armies; resolving conflicts and managing resources determines control of each domain. The game is a non-collectible, head-to-head card duel focused on tactical deck construction and area-specific power gains.

Players
2
Playing time
20–40 min
Age
12+
Complexity
1.9 / 5
5.9 on LudoyaFantasyCard GameHand ManagementLane BattlerArea Majority / Influence

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On Ludoya's tables

Full stats in Ludoya
6
Plays logged
8
Players
20m
Average play
18
In collections

5.9/10

from 6 Ludoya reviews

  • SrCornelius8.0

    Local-(120)

    No plays logged

  • Tom5.5

    For some reason, this doesn't really grab me that much. Play isn't varied enough.

    No plays logged

  • David Arribas5.0

    Lo he regalado por que tenemos esa gran evolución que es Blue Moon

    No plays logged

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Game facts (players, playing time, age, credits) from BoardGameGeek.