Code Cracker

2007 · Puzzle

Code Cracker

Players crack safe codes by rolling dice and placing markers on the numbers shown on three revealed safe cards. Each turn, all five dice are rolled, and at least one die is set aside after every roll. Players may stop to claim a completed safe card or continue rolling the remaining dice to cover more numbers, but a roll showing no available numbers ends the turn without a card. Safe cards are worth 2 to 5 points, and the player with the most points at the end wins.

Players
1–6 best 3
Playing time
30 min
Age
8+
Complexity
1.2 / 5
6 on LudoyaDiceDice RollingPush Your Luck

About the game

On Ludoya's tables

Full stats in Ludoya
8
Plays logged
6
Players
24m
Average play
4
In collections

6.0/10

from 1 Ludoya review

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Game facts (players, playing time, age, credits) from BoardGameGeek.