Sea & Steel: Columbus' Voyages

2025 · Nautical

Sea & Steel: Columbus' Voyages

Experience the challenges and encounters of Columbus' voyages in the Caribbean. In this strategic game for one or two players, the Spanish forces seek to conquer Caribbean islands while the Taíno and Carib forces resist the new threat and manage internal conflicts. Players reveal events, deploy reinforcements, move units, conduct combat, build, raid, and search for gold across six turns covering 1492–1505. Spanish control raises the Victory Point track, while Indigenous control lowers it; the side with the stronger position at the end, or the last units remaining, wins.

Players
1–2 best 1
Playing time
60–90 min
Age
14+
Complexity
2 / 5
9 on LudoyaWargameRenaissanceAction PointsDice RollingEvents

About the game

Publisher

On Ludoya's tables

Full stats in Ludoya
7
Plays logged
9
Players
2h
Average play
3
In collections

9.0/10

from 1 Ludoya review

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Game facts (players, playing time, age, credits) from BoardGameGeek.