Siberia

2011 · Economic

Siberia

Exploit Siberia’s vast natural resources by placing workers, gathering materials, and selling them for profit. Each round, players draw action counters showing resources, workers, or managers, then use completed columns to perform actions. Workers are placed and moved between resource areas, while salesmen provide access to stock exchanges. Players can also develop a research facility and claim investment tiles that make future actions easier. The game ends when supplies or resource areas are sufficiently depleted, and the player with the most money wins.

Players
2–4 best 3
Playing time
60 min
Age
10+
Complexity
2.4 / 5
2 on LudoyaIndustry / ManufacturingArea MovementVariable Phase OrderChit-Pull System

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2.0/10

from 1 Ludoya review

  • Garfield2.0

    Just not interesting enough to keep it.

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Game facts (players, playing time, age, credits) from BoardGameGeek.