Spirits of Valenor

2026 · Fantasy

Spirits of Valenor

As nature spirits, players work together to protect their valley from an unknown enemy across 15 connected, replayable chapters. Each player holds Invader and Defense Cards in a fixed order and must play the frontmost card on their turn, adding threats to one of the valley’s five locations or strengthening its defenses. A location defeats an Invader when its Defense value meets or exceeds the Invader’s value. Matching the value exactly also grants a Support Card. Players must eliminate all Invaders before any location is devastated to complete the chapter and continue the story.

Players
2–4 best 4
Playing time
30–40 min
Age
10+
Card GameNumberCooperative GameHand ManagementScenario / Mission / Campaign Game

Game facts (players, playing time, age, credits) from BoardGameGeek.