
2004 · Card Game
Spy
Players deploy spies to locations represented by continent cards and use tool symbols to meet reporting requirements. Each round, players hold three cards and place one face-up; cards show a continent and a tool symbol. On a turn a player may “report” by revealing two or more cards that share a symbol using hand cards, face-up cards, or both, then place spy chips equal to the difference between the number of matching cards reported and the spies already on that symbol’s card. Reporting timing matters: reporting too early yields few spies placed, while waiting risks opponents filling the requirement first. Play continues until one player has placed all of their spies and wins.
- Players
- 2–4 best 2
- Playing time
- 30 min
- Age
- 10+
- Complexity
- 1.3 / 5
About the game
- Design
- Publisher
On Ludoya's tables
Full stats in Ludoya- 3
- In collections
5.9/10
from 2 Ludoya reviews
Tom5.9 **[Dice Tower Reviews: Spy](http://boardgamegeek.com/thread/24874/user-review)**
People who own it also own
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.















