Summoner Wars: Guild Dwarves vs Cave Goblins

2009 · Card Game

Summoner Wars: Guild Dwarves vs Cave Goblins

Two factions clash in mountain strongholds: disciplined mountain-dwelling engineers defend their halls with siege weapons and sturdy units, while cave-dwelling goblins swarm opponents with many cheap, expendable fighters. Players command a faction deck, summon units onto a gridded battlefield, maneuver pieces, and resolve combat using ranged and melee attacks. Victory comes from destroying the opposing summoner or outmaneuvering the enemy through tactical placement, unit abilities, and card-based resource management. The box includes two complete faction decks and the components needed to play head-to-head skirmishes.

Players
2–4 best 2
Playing time
30 min
Age
9+
Complexity
2.2 / 5
7.2 on LudoyaFantasyFightingVariable Player PowersDice RollingHand Management

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Full stats in Ludoya
3
Plays logged
3
Players
8
In collections
1
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7.2/10

from 3 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.