
2017 · Fighting
Sword & Sorcery: Immortal Souls
Five legendary heroes return from death as immortal champions to confront a spreading Darkness. Players each control one or more heroes represented by miniatures, dual-sided hero sheets, and customizable decks of powers, equipment and soul resources. A scenario-based campaign drives character growth: heroes gain soul points, unlock new powers, magic and artifacts, and choose between parallel class options on their hero sheet. Enemies are run by an AI activation system that uses encounter draws and enemy-specific behavior cards to create varied, unpredictable turns without a Game Master. Combat and magic use custom D10 dice and a cooldown-based powers system, while death converts a hero into a ghost form able to use a special shout and later resurrect at an altar by spending soul points. The game supports one to five players, modular maps, detailed minis, and scenario play designed for roughly 90-minute sessions.
- Players
- 1–5 best 2
- Playing time
- 60–150 min
- Age
- 13+
- Complexity
- 4.1 / 5
About the game
- Publishers
Expansions
See them in Ludoya
Sword & Sorcery: Arcane Portal2018
Sword & Sorcery: Darkness Falls2017
Sword & Sorcery: Vastaryous' Lair2018
Sword & Sorcery: Hero Pack – Victoria: Captain / Pirate2017
Sword & Sorcery: Hero Pack – Onamor: Necromancer / Summoner2017
Sword & Sorcery: Hero Pack – Morrigan: Demon Huntress / Witch Huntress2017
Sword & Sorcery: Hero Pack – Ryld: Chaotic Bard / Lawful Blademaster2017
Sword & Sorcery: Hero Pack – Samyria: Druid / Shaman2017
Sword & Sorcery: Hero Pack – Kroghan: Barbarian / Dreadlord2017
Sword & Sorcery: Ghost Soul Form Heroes2018
Sword & Sorcery: Hero Pack – Volkor: Dragonheart / Dragonflame2019
Sword & Sorcery: Hero Pack – Skeld: Slayer / Berserker2019
Sword & Sorcery: Ancient Chronicles – Genryu/Shakiko Hero Pack2022
Sword & Sorcery: Ancient Chronicles – Chaotic Familiars2021
Sword & Sorcery: Ancient Chronicles – Lawful Familiars2021
Sword & Sorcery: Special Hero Pack – Sigrid / Sigurd: Thane / Skald2021
Sword & Sorcery: Myths of the Arena2022
Sword & Sorcery: Abyssal Legends – Tristan Hero Pack2017
Sword & Sorcery: Ancient Chronicles – Spawn Gates and Gods' Shrines2021
Sword & Sorcery: Ancient Chronicles – Kickstarter Set2021
Sword & Sorcery: Special Hero Pack – Alternate Hero & Ghost Soul Set2021
Sword & Sorcery: Onamor and Volkor2017
Sword & Sorcery: Abyssal Legends2025
Sword & Sorcery: Hero Pack – Sigrid Thane/Skald2021
Sword & Sorcery: Abyssal Legends – Merlin Hero Pack2025
Sword & Sorcery: Abyssal Legends – Abyssal Chest2025
Sword & Sorcery: Abyssal Legends – Abraham Hero Pack2025
Sword & Sorcery: Abyssal Legends – Arthur Hero Pack2025
Sword & Sorcery: Abyssal Legends – Asteria Hero Pack2025
Sword & Sorcery: Abyssal Legends – Immortal Souls Nemeses2025
Sword & Sorcery: Galaxy Defenders Monster Set2019
Sword & Sorcery: Special Hero Pack – Mist: Death Guardian / Necrowarrior2021
Sword & Sorcery: Ancient Chronicles – Shakiko White/Black Monk Hero Pack2021
Sword & Sorcery: Hero Pack – Sigurd Thane/Skald2021Plays with
See them in LudoyaPhotos from Ludoya tables
All photos in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 165
- Plays logged
- 85
- Players
- 2h 7m
- Average play
- 69
- In collections
- 13
- On wishlists
- 1
- Pre-ordered
7.8/10
from 31 Ludoya reviews
The perfect dungeoneering game. It has done everything right: the map, the classes, the campaign. The only thing I would say that can be improved is: plastic miniatures are not good quality. I don't mind that much, but they bend a lot. I did not bother to paint them, because of this. Another thing that should be improved is: depending on the adventure, if your fire mage faces enemies with fire resistance, you're fucked. There is no alternative. In my case, I just removed the fire resistance, it just felt unfair, and the whole adventure had fire resistant enemies, while also introducing a fire casting mage xDDD that was fucked up. But nothing that cannot be remediated by home ruling. High replayability. Great enemy design. A lot of content, character classes, etc.
Played it 15 times
Rules questions
Answered from the rulebook by Ludoya's rules assistant.
Do I need Line of Sight to attack an enemy if there's a wall, door or fog between us?
Yes — attacks, items and powers require legal L.O.S.; walls, blocking terrain, external tile edges and some figures can block L.O.S., and vision is limited to 5 areas (see Line of Sight rules and Fog of War). (p12–13)
If I move through or leave an area that contains enemies, do they get free attacks on me?
Yes — whenever you move through or leave an area with enemies you must Evade, and each enemy in that area makes a reaction attack before you can move out; the only exception is if the heroes are dominating that area. (p21–22)
Can I interrupt my Movement to perform a Combat activity (attack) and then resume moving?
No — unless a special effect says otherwise you cannot interrupt Movement to perform Combat and then resume Movement, though you may use Actions or Free Actions while moving. (p14)
What's the difference between an Action and a Free Action — if I use Dash (an Action) can I still attack that turn?
An Action (yellow) consumes one of your limited Action activities while Free Actions (grey) are unlimited; Dash is an Action and uses one Action but does not consume your Combat activities, so you can still attack that turn if you have remaining Combat activities. (p14, p23)
Can I reorganize or exchange equipped items while I'm engaged with enemies?
No — several Actions require you to be not engaged: Reorganize Equipped Items and Exchange an Item both specify the hero must not be engaged in combat to use them. (p23)
What happens when my hero dies — how does Ghost Soul and resurrection work?
On death the hero becomes a Ghost Soul, immediately loses one Soulrank, flips to Ghost Soul form, drops inventory (not equipped items), and can only use Ghost Soul activities until resurrected at an active Shrine by spending Soul Points equal to the hero’s current Soulrank. (p38–39)
Similar games
Sword & Sorcery: Ancient Chronicles2021
Middara: Unintentional Malum – Act 12019
Maladum: Dungeons of Enveron2024
Cthulhu: Death May Die2019
Dungeon Universalis2019
Primal: The Awakening2024
Core Space: First Born2021
Massive Darkness 2: Hellscape2022
Malhya: Lands of Legends2025
Darklight: Memento Mori2018
The Hunters A.D. 14922025
Cthulhu: Death May Die – Fear of the Unknown2024Free, on web, Android and iOS
Play Sword & Sorcery: Immortal Souls with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Settle rules questionsAsk anything about the rules and get an answer from the rulebook, with the page to check it on.Ask the rules assistant
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.















