Telestrations: 12 Player Party Pack

2011 · Humor

Telestrations: 12 Player Party Pack

A party drawing-and-guessing game that expands the group up to twelve players. Players alternate between sketching a secret word and passing their booklet for the next player to guess what the drawing depicts, continuing a chain of draw-and-guess turns until the sequence returns to the originator. At the end of each round players reveal the chain to compare the original word with the final guess, highlighting how interpretations changed along the way.

Players
4–12 best 12
Playing time
30 min
Age
12+
Complexity
1.1 / 5
7.2 on Ludoyafrom $40.99Party GameReal-timePaper-and-PencilLine DrawingDrawing

About the game

Publisher

Photos from Ludoya tables

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  • Telestrations: 12 Player Party Pack on the table, photo by Paige

Where to buy it

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On Ludoya's tables

Full stats in Ludoya
72
Plays logged
110
Players
46m 50s
Average play
27
In collections
4
On wishlists

7.2/10

from 10 Ludoya reviews

  • Nugatra8.0

    Rank: 740 Party:17 Player: 4-12 Community: 5-12 Best: 12

  • Ben Bishop5.2

    The game of telephone but instead of whispers instead it is people laughing so hard they cry. If you are a bad artist like me, this is a great game to have/play as bad art is the whole point of trying to guessing a phrase from an sketch and visa-versa (or at least for me).

  • Mitchell C8.5

    Party pack is a must 'cause its lets you play with groups big enough to really get this game going!

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Rules questions

Answered from the rulebook by Ludoya's rules assistant.

Can I use letters or numbers in my drawing?

No — the sketching hints explicitly forbid letters or numbers and say not to leave the page blank; do your best to draw the word (page 3).

What if the die lands on a blank space or an underlined category on my card?

If the matching spot is blank you may make up any word(s), and if it's an underlined category (e.g., "TV SHOW") you may make up any word(s) in that category (page 2).

How does passing work with 5 players — who do I pass to?

With 5 players you turn to Sketch It page 1, then PASS YOUR BOOK TO THE PLAYER ON YOUR LEFT so the round finishes on a written guess; the rules explain different handling for 4/6 vs. 5 players (page 2).

Does every book have to end with a guess, or can it end on a sketch?

Every book should end with a written guess — players continue sketching, passing and guessing until they get their own book back and the last completed page is a guess (pages 2–3).

How do we keep score — what earns points?

Friendly scoring: in your reveal give 1 point to your favorite sketch, 1 point to your favorite guess, and 1 point to yourself if the last guess matches the secret word; Competitive scoring awards guessers points for matching the secret or previous guess and sketchers points if their sketch helps a match, plus you get 1 point if the last guess matches your word (page 4).

Opens Ludoya's rules assistant, which reads this game's rulebook.

Game facts (players, playing time, age, credits) from BoardGameGeek.