
1971 · Industry / Manufacturing
Executive Decision
Compete against fellow CEOs to predict and influence the market. Decide which finished goods to produce and how much, then purchase raw materials, manufacture goods, and sell them. Bid on both material costs and sales prices: prices rise when demand exceeds supply and fall when supply exceeds demand, while bids below the going rate receive nothing.
- Players
- 2–6 best 5
- Playing time
- 90 min
- Age
- 12+
- Complexity
- 2.3 / 5
NegotiationMathSimultaneous Action SelectionCommodity SpeculationAuction / Bidding
About the game
- Design
- Art
- Publisher
On Ludoya's tables
Full stats in Ludoya- 2
- In collections
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.











