The Enchanted Tower

2012 · Fantasy

The Enchanted Tower

Players attempt to free a princess imprisoned in a tower while one player secretly hides a key under one of 16 board spaces. The non-sorcerer players cooperate as a hero who searches locations to find the hidden key; the sorcerer moves on a separate track trying to reach the tower before the hero does. When a player recovers the key they may try it in one of six locks on the tower; a correct guess releases the princess and ends the round, while a wrong guess returns the key to a hidden location and resets positions. Movement is driven by dice that determine which characters move and how far, producing a push-and-pull race between search and interception.

Players
2–4 best 2
Playing time
15–25 min
Age
5+
Complexity
1.1 / 5
6.5 on Ludoyafrom $30.10DiceChildren's GameDice RollingRoll / Spin and Move

On Ludoya's tables

Full stats in Ludoya
140
Plays logged
49
Players
15m 13s
Average play
38
In collections

6.5/10

from 19 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.