Schnappt Hubi!

2011 · Deduction

Schnappt Hubi!

Players work together as a team of hares and mice exploring a haunted square house built on a 4x4 grid. In the first phase, the group uses an electronic “compass” device to reveal wall types in chosen directions and constructs a 3D labyrinth of walls that can be passable by all, passable only by mice, passable only by hares, or completely blocked. The objective in this phase is to locate paired “magic doors” that require an animal on each side to open. After the magic doors are found, an electronic ghost appears and the device issues hints; players use deduction and cooperative movement to pinpoint the ghost’s location and chase it out of the house. Three difficulty levels adjust hint detail and, at the hardest level, impose a move-based timer.

Players
2–4 best 4
Playing time
20 min
Age
5+
Complexity
1.3 / 5
Children's GameElectronicModular BoardCooperative Game

About the game

Publisher

On Ludoya's tables

Full stats in Ludoya
31
Plays logged
9
Players
13m
Average play
5
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.