
2011 · Deduction
Schnappt Hubi!
Players work together as a team of hares and mice exploring a haunted square house built on a 4x4 grid. In the first phase, the group uses an electronic “compass” device to reveal wall types in chosen directions and constructs a 3D labyrinth of walls that can be passable by all, passable only by mice, passable only by hares, or completely blocked. The objective in this phase is to locate paired “magic doors” that require an animal on each side to open. After the magic doors are found, an electronic ghost appears and the device issues hints; players use deduction and cooperative movement to pinpoint the ghost’s location and chase it out of the house. Three difficulty levels adjust hint detail and, at the hardest level, impose a move-based timer.
- Players
- 2–4 best 4
- Playing time
- 20 min
- Age
- 5+
- Complexity
- 1.3 / 5
About the game
- Design
- Art
- Publisher
On Ludoya's tables
Full stats in Ludoya- 31
- Plays logged
- 9
- Players
- 13m
- Average play
- 5
- In collections
Free, on web, Android and iOS
Play Schnappt Hubi! with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.























