Travel Monopoly

1984 · Negotiation

Travel Monopoly

A travel-sized property-trading game that includes the standard board, playing pieces, Chance cards, and Community Chest cards. Players roll two dice, move around the board, and buy or auction unowned properties. Completing color groups allows players to build houses and hotels, increasing the rent charged to opponents who land there. Other spaces require players to draw cards, pay taxes, collect income, or go to jail. The game ends when only one player remains financially solvent.

Players
0
Complexity
1.5 / 5
EconomicRoll / Spin and MoveAuction / BiddingSet Collection

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Game facts (players, playing time, age, credits) from BoardGameGeek.