
1996 · Economic
MarraCash
Players act as shop owners in a Moroccan marketplace, buying shop spaces and placing color-coded tourist visitors as they arrive through the gate. On a turn players bid in auctions to acquire shop signs, then assign visitors into their own like-colored shops to collect revenue or into opponents’ shops to claim a share of the takings. Play uses spatial placement of visitors, card-driven souvenir effects, and money management until all visitors are placed. After the final placement, the player with the largest cash total wins.
- Players
- 3–4 best 4
- Playing time
- 60 min
- Age
- 12+
- Complexity
- 2.2 / 5
About the game
- Design
- Publisher
Photos from Ludoya tables
All photos in LudoyaOn Ludoya's tables
Full stats in Ludoya- 8
- Plays logged
- 24
- Players
- 1h 2m
- Average play
- 6
- In collections
- 2
- On wishlists
4.3/10
from 2 Ludoya reviews
People who own it also own
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.













