MarraCash

1996 · Economic

MarraCash

Players act as shop owners in a Moroccan marketplace, buying shop spaces and placing color-coded tourist visitors as they arrive through the gate. On a turn players bid in auctions to acquire shop signs, then assign visitors into their own like-colored shops to collect revenue or into opponents’ shops to claim a share of the takings. Play uses spatial placement of visitors, card-driven souvenir effects, and money management until all visitors are placed. After the final placement, the player with the largest cash total wins.

Players
3–4 best 4
Playing time
60 min
Age
12+
Complexity
2.2 / 5
4.3 on LudoyaResource QueueAuction / Bidding

About the game

Publisher

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All photos in Ludoya
  • MarraCash on the table, photo by Alfredo Nadal

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Full stats in Ludoya
8
Plays logged
24
Players
1h 2m
Average play
6
In collections
2
On wishlists

4.3/10

from 2 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.