Chinatown

1999 · Economic

Chinatown

Players negotiate ownership of city block sections and place business tiles onto those sections to build connected establishments. Each tile yields a payout at the end of the turn, with larger rewards for completed businesses made of three to six adjacent tiles of the same type. Resources and locations are distributed randomly, so players conduct trades and bargains to assemble matching tiles and secure adjacent spaces. Play centers on dealmaking, tile placement and optimizing payouts from completed businesses.

Players
3–5 best 5
Playing time
60 min
Age
12+
Complexity
2.2 / 5
6.8 on Ludoyafrom $68.75Territory BuildingNegotiationVictory Points as a ResourceTile PlacementIncome

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On Ludoya's tables

Full stats in Ludoya
126
Plays logged
213
Players
1h 37m
Average play
59
In collections
10
On wishlists

6.8/10

from 23 Ludoya reviews

  • Mestremuten4.0

    Rating: 3/5 Production value: 1/4 Is the game in my collection/Love to have?: 0/1

  • Dave Babler9.0

    Zero downtime with tons of interaction from beginning to end. If you don't like negotiation, this is not the game for you.

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Game facts (players, playing time, age, credits) from BoardGameGeek.