Chinatown

1999 · Economic

Chinatown

Players negotiate ownership of city block sections and place business tiles onto those sections to build connected establishments. Each tile yields a payout at the end of the turn, with larger rewards for completed businesses made of three to six adjacent tiles of the same type. Resources and locations are distributed randomly, so players conduct trades and bargains to assemble matching tiles and secure adjacent spaces. Play centers on dealmaking, tile placement and optimizing payouts from completed businesses.

Players
3–5 best 5
Playing time
60 min
Age
12+
Complexity
2.2 / 5
7.2 on Ludoyafrom $67.06NegotiationTerritory BuildingVictory Points as a ResourceTile PlacementSet Collection

On Ludoya's tables

Full stats in Ludoya
134
Plays logged
223
Players
1h 38m
Average play
63
In collections
10
On wishlists

7.2/10

from 27 Ludoya reviews

  • Mestremuten4.0

    Rating: 3/5 Production value: 1/4 Is the game in my collection/Love to have?: 0/1

    First impressions · 1 play

  • Dave Babler9.0

    Zero downtime with tons of interaction from beginning to end. If you don't like negotiation, this is not the game for you.

    No plays logged

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Game facts (players, playing time, age, credits) from BoardGameGeek.