Twilight Imperium: Third Edition

2005 · Political

Twilight Imperium: Third Edition

Players take the roles of rival galactic civilizations vying for dominance through warfare, diplomacy, trade, and technological advancement. A modular map of hex tiles and fleets of plastic ships form the theater for strategic movement, conquest, and resource contention, while faction-unique abilities and political agendas shape negotiation and alliances. Turn structure uses command tokens and action programming to regulate movement and combat, and large decks of strategy, objective, and event cards drive scoring and long-term goals over an extended play session.

Players
3–6 best 6
Playing time
180–240 min
Age
14+
Complexity
4.3 / 5
7.2 on LudoyaWargameScience FictionHexagon GridVariable Player PowersDice Rolling

On Ludoya's tables

Full stats in Ludoya
67
Plays logged
107
Players
6h 18m
Average play
42
In collections
3
On wishlists

7.2/10

from 27 Ludoya reviews

  • Mestremuten4.0

    Rating: 3/5 Production value: 1/4 Is the game in my collection/Love to have?: 0/1

    First impressions · 1 play

  • FinnTroll6.0

    i'm done with ffg. no, really! just one more expansion for the bsg, one more for the runewars, new civilization - and i'm done! honestly. i'm sick of their overproduced plastic-filled card- and dice-fests! wait a second... omg, my new talisman and descent have arrived!!! ♫♫♫

    No plays logged

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Game facts (players, playing time, age, credits) from BoardGameGeek.