
2026 · Card Game
Undaunted 2200: Revolution
Players fight a campaign war across the Solar System in a standalone deck-building skirmish for 2 or 4 players. Each player builds and upgrades a deck of units and actions, then deploys mechs, fighters and support on modular maps that combine aerial and ground zones. Games are linked through branching narrative arcs of four scenarios or played as one-off battles drawn from 15 scenarios. Terrain and zone elevation influence line of sight and movement, while combat and card-play determine unit activation, damage, and resource flow. Choices between scenarios carry consequences for future encounters and deck composition.
- Players
- 2–4 best 2
- Playing time
- 45–60 min
- Age
- 14+
- Complexity
- 2 / 5
About the game
- Publisher
Where to buy it
Shop prices and second-hand copies, checked every day.
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Game facts (players, playing time, age, credits) from BoardGameGeek.