Urbino

2017 · City Building

Urbino

Players maneuver two architect figures across a 9x9 grid to target empty spaces for building placement. Each turn a player moves an architect along orthogonal or diagonal lines and then places one of their houses, palaces, or towers on a legal square, subject to placement restrictions. When no architect moves remain, the board is scored by city quarters: buildings earn one, two, or three points for majority control, while special monuments such as town walls, ducal palaces, and cathedrals score double. The highest total wins.

Players
2
Playing time
30–45 min
Age
10+
Complexity
2.1 / 5
8 on LudoyaAbstract StrategyArea Majority / InfluencePattern BuildingSquare Grid

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8.0/10

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Game facts (players, playing time, age, credits) from BoardGameGeek.