Wallenstein

2002 · Wargame

Wallenstein

Players command rival powers in central Europe during the Thirty Years’ War, managing conquest, taxation, and economic development across a map of regions. On each turn players perform actions such as recruiting and moving armies, building improvements, collecting taxes, feeding civilians, and provisioning troops; many actions raise unrest and can trigger expensive rebellions. Conflicts resolve using a cube tower mechanic that randomizes battlefield outcomes and reflects attrition. Victory goes to the player who establishes the greatest power by the game’s end through territorial control, economic strength, and military success.

Players
3–5 best 5
Playing time
150 min
Age
12+
Complexity
3.3 / 5
7.5 on LudoyaEconomicPike and ShotArea Majority / InfluenceArea MovementAction Points

On Ludoya's tables

Full stats in Ludoya
16
Plays logged
16
Players
2h 10m
Average play
5
In collections
2
On wishlists

7.5/10

from 9 Ludoya reviews

  • Pep7.0

    It was a 8 without the last turn problems

    No plays logged

  • Tom9.0

    **[Dice Tower Reviews: Wallenstein](http://boardgamegeek.com/thread/20238/review-wallenstein)**

    No plays logged

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.