
2002 · Racing
White Collar Blues
Players endure a day in a dysfunctional office, making sales calls, gossiping, undermining colleagues, and completing menial tasks to earn Brownie points. The day ends with a performance review from the boss, and the player with the most points wins.
- Players
- 3–6 best 6
- Playing time
- 90 min
- Age
- 10+
About the game
- Design
- Publisher
On Ludoya's tables
Full stats in Ludoya3.5/10
from 1 Ludoya review
Tom3.5 Nice idea, poorly executed.
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.











