The Grand Trunk Journey

2020 · Industry / Manufacturing

The Grand Trunk Journey

Players act as managers of rival railway companies, moving trains to pick up and deliver goods to four ports and twelve cities across Eastern Canada and the U.S. Actions use cards depicting rail equipment and locations to move trains between sites and fulfill supply-and-demand orders. Movement advances a shared time track that records days spent, so planning for efficiency and timing deliveries is central to play. Players score by completing deliveries and managing time; strategic route choice, card use, and resource matching determine who operates their railway most successfully.

Players
2–4 best 2
Playing time
60–120 min
Age
12+
Complexity
3.6 / 5
TransportationEconomicPick-up and DeliverPoint to Point MovementHand Management

On Ludoya's tables

Full stats in Ludoya
7
Plays logged
17
Players
2h 58m
Average play
3
In collections
1
On wishlists

Game facts (players, playing time, age, credits) from BoardGameGeek.