Wireless

2026 · Economic

Wireless

Players take on the roles of pioneering inventors developing early wireless communication networks. They compete for patents, financial backing, scientists, factories and influential supporters while extending their reach across the world. On a world map, players build radio stations, transmit and modulate signals, reach new nations and establish permanent connections. Actions require tiles from a player’s display, and repeated use makes them more difficult to perform in the short term. Players must time their actions while expanding across the map and rebuilding their personal engine. Points come from expansion, patents, permanent connections, target nations and personal objectives.

Players
1–4 best 4
Playing time
30–120 min
Age
14+
Territory BuildingIndustry / ManufacturingNetwork and Route BuildingAction Retrieval

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Game facts (players, playing time, age, credits) from BoardGameGeek.