Witch Hunt

2000 · Card Game

Witch Hunt

In this light-hearted take on the Salem witch trials, players act as paranoid villagers accusing one another of witchcraft while defending themselves from similar claims. Accusations reduce a villager’s Reputation, and when a witch trial is called, the villager with the lowest Reputation is hanged. The player who calls the trial scores for opponents’ villagers who are hanged, but loses points if their own villager suffers the same fate. Players use accusations, defenses, and last-minute escapes, with the Village Cat also involved.

Players
3–5 best 5
Playing time
60 min
Age
13+
Complexity
1.4 / 5

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Game facts (players, playing time, age, credits) from BoardGameGeek.