HeroCard Nightmare

2007 · Dedüksiyon

HeroCard Nightmare

An enchanted camera draws players into an ever-shifting nightmare in a gothic small town. Each player controls a dreamer who must use clues, deduction, and fast-paced HeroCard duels to maneuver the others toward death while seeking a way to escape. The modular landscape changes as the game progresses, and the last surviving dreamer wins. The box includes four complete HeroDecks and is compatible with other HeroCard games.

Oyuncular
2–4 en iyi 2
Oyun süresi
60 dk
Yaş
10+
Karmaşıklık
2,3 / 5
4,1 Ludoya'daBlöfKorkuEl YönetimiDeğişken Oyuncu GüçleriModüler Tahta

Ludoya masalarında

Ludoya'da tüm istatistikler

4,1/10

1 Ludoya incelemesinden

  • Tom4,1

    It's really hard for me to quantify exactly how I feel about Nightmare. The actual game mechanics are that of a deduction game mixed with combat. This works well - the game is probably the best designed game of the series so far - and it really does a great job at presenting a tense feeling; as players move through dreams, attempting to be the only player that survives. This is wonderful; but the artwork, which is done in a very foreboding photo graphical way, really isn't my style. The game comes across as too dark; and while we can use humor to belay that, I just have a hard time getting folks to play this version. Folks who like ghoulish themes will be absolutely thrilled, though - the game is aptly named!

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