Jarmo

1227 · Soyut Strateji

Jarmo

A two-player abstract war-and-race game inspired by Tatarian tradition. Players command a group of archer pieces that move across a grid toward the opponent’s first row, capturing opposing archers by landing on their spaces. Captured archers are removed and capturing archers receive a persistent mark used by later rules. The game ends when a player advances all uncaptured archers into the opponent’s first row; players then total points and the higher score wins, ties are possible. Play emphasizes planning, observation and piece-management rather than simple forward shuffling.

Oyuncular
2
Karmaşıklık
2,8 / 5
5 Ludoya'daNoktadan Noktaya HareketIzgara Hareketi

Ludoya masalarında

Ludoya'da tüm istatistikler
1
Kaydedilen oyunlar
1
Oyuncular
2
Koleksiyonlarda

5,0/10

1 Ludoya incelemesinden

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