Alas Vegas

2017 · Сценарий / Приключение / Модул

Alas Vegas

Players assume the roles of disoriented characters waking in a desert with no memory, navigating a surreal, 1960s heist‑movie–tinged journey that mixes sin, gambling, and attempts at redemption. Gameplay uses a narrative‑creation ruleset called the Fugue system: the Dealer and players collaboratively shape scenes, choose a route toward a single destination, and resolve choices through story-focused mechanics rather than tactical simulation. The book also presents three alternate game-sets using the same system and additional modular material, plus a separate standalone Vegas story designed with its own rules.

Играчи
0
Сложност
2,5 / 5
Основни правила (минимум необходимо за игра)Базиран на описанието (по-скоро наратив, отколкото зарове)Карти (таро тесте)
1
Записани партии
5
Играчи
4h
Средна продължителност
1
В колекции

Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.