Каркасон: Кулата

2006 · Разширение за основната игра

Каркасон: Кулата

Players build towers by placing tower segments on tiles or adding segments to existing towers, and may place a follower on top to finish a tower. Towers grant a ranged capture ability: a tower of height N can capture opposing meeples in orthogonal view up to N tiles away. Captured meeples are removed from the board and can be liberated later at a cost to the owning player. Tile placement and follower management integrate with the base game’s scoring and area control mechanics, adding a spatial, height-based tactical layer to captures and defenses.

Играчи
2–6 най-добре 3
Времетраене
60 мин
Възраст
8+
Сложност
2,2 / 5
6,4 в Ludoyaот 12,54 €СредновековенИзграждане на територииПоставяне на плочкиМнозинство/влияние в област
28
Записани партии
14
Играчи
115
В колекции
5
В списъци с желания
1
Предварително поръчана

6,4/10

от 30 рецензии в Ludoya

  • Vardak6,2

    It changes quite a lot the basic game flow. It can be funny if you had played Carcassone many times

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Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.