Carcassonne: Hunters and Gatherers

2002 · Изграждане на територии

Carcassonne: Hunters and Gatherers

Players build a Stone Age landscape by placing tiles that form forests, rivers, lakes and meadows, then deploy meeples as hunters, gatherers or fishermen to score from the tableau. Forests, meadows and river systems score differently: completed forests can trigger bonus menhir tiles; meadows score per animal with larger animals worth more and tigers affecting scoring interactions; river segments and lakes provide fish-based points, and fishing huts score for fish across connected waterways. Turn sequence follows tile placement and optional meeple placement, with final scoring combining features and special tiles to determine the player with the most points.

Играчи
2–5 най-добре 2
Времетраене
35–40 мин
Възраст
8+
Сложност
1,9 / 5
6,7 в Ludoyaот 26,48 €ПреисторическиДобавяне към картатаМнозинство/влияние в областОтнемане на убийство
288
Записани партии
275
Играчи
53m 4s
Средна продължителност
69
В колекции
7
В списъци с желания
1
Предварително поръчана

6,7/10

от 25 рецензии в Ludoya

  • Guaskan6,5

    Al meu entendre, és una mica més complicat que la versió bàsica. A part de 5 seguidors, que són Recolectors de boscos(Cavallers), Pescadors de rius (Lladres) i Caçadors de praderies (Grangers), tens 2 poblats. A més a més per recollir en boscos amb pepites d'or es poden col·locar llozetes de bonificació.

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Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.