Fief

2011 · Политика

Fief

Players portray noble families vying for military, economic and political dominance in a fictional medieval kingdom. The map shows villages linked by roads, each belonging to regional fiefs and bishoprics; lords, castles and troops start in villages and move along roads, with troops only able to travel under a lord’s command. Play proceeds in rounds of card draws, income, purchases and movement. Character and event cards introduce new lords and disruptive effects, players buy troops and buildings, and contested villages trigger battles until one side retreats or is eliminated. Diplomacy and marriage alliances matter: private negotiations are limited by a set number of embassy tokens. Titles (fiefs, king, pope) confer benefits and victory points; the first player to reach the required points, or an allied pair meeting the threshold, wins.

Играчи
3–6 най-добре 6
Времетраене
120 мин
Възраст
12+
Сложност
3,7 / 5
6,8 в LudoyaСредновековенПреговориХвърляне на заровеДвижение по зониТайно разполагане на единици
9
Записани партии
11
Играчи
2h 1m
Средна продължителност

6,8/10

от 2 рецензии в Ludoya

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Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.