Heat: Rocky Roads

2026 · Състезания

Heat: Rocky Roads

Two new race courses add gravel-strewn and high-speed challenges to the 1966 Championship season. One track runs through South African terrain where loose gravel and uneven surfaces force careful speed and positioning decisions; car control and risk management matter when slipping or spinning is a danger. The Germany course features long straights and newly built chicanes that emphasize top speed, timing, and lane choice. Players manage their cars’ movement, handle hazards, and use a new sliding skirt mechanic to influence slipstreaming and tactical overtakes during the race.

Играчи
1–7 най-добре 5
Времетраене
60–120 мин
Възраст
10+
Сложност
2,5 / 5
9,3 в Ludoyaот 26,61 €Разширение за основната игра

За играта

Илюстрации
Издател

Разширение за

Виж ги в Ludoya
10
Записани партии
37
Играчи
1h 58m
Средна продължителност
62
В колекции
6
В списъци с желания
2
Предварително поръчана

9,3/10

от 2 рецензии в Ludoya

Прочети рецензиите и я оцени

Въпроси за правилата

Отговори от книжката с правила от помощника за правила на Ludoya.

If I end my turn on gravel, when do I pay the Heat?

At the end of your turn, in Step 9, pay 1 Heat if you have any Heat cards in your Engine. If you have none, ignore the gravel effect (p. 3).

Do I treat a Chicane differently from a regular Corner?

Without the Weather and Road Conditions Module, treat Chicanes like regular Corners. A Chicane consists of two consecutive Corner Lines with the same Speed Limit and at least one Space between them (p. 3).

When we use Weather and Road Conditions, how do Chicane tokens work?

Draw just one Road Condition Token for each Chicane. If it shows the Sector Symbol, it modifies the sector after the Chicane; otherwise, it modifies both Corner Lines (p. 3).

Can a Legend cross two corners in one round?

Yes. If a Legend starts its turn on a space marked with a chevron above the diamond, it can cross one extra Corner Line that round (p. 3).

How does the Extra Slipstream symbol let me chain moves?

In Step 6, you may make an extra Slipstream move if your previous Slipstream movement puts you in a new Slipstream position. Apply any Slipstream bonuses available for the round to that move; it does not count as speed (p. 4).

Отваря помощника за правила на Ludoya, който чете книжката с правила на тази игра.

Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.