Ill Wind in Friezford

2003 · Сценарий / Приключение / Модул

Ill Wind in Friezford

This wilderness adventure sends a party to the mountain ghost town of Friezford, a former trading stop haunted by spirits and threatened by beasts and strange invaders from beneath the earth. The ruined village hides the remains of its inn, farms, and temple, along with dangers connected to the disasters that ended its prosperity. Designed as a mini-module for four 14th-level characters, it can be added to a campaign in any wilderness setting containing an abandoned trade route.

Играчи
0
Базиран на раса (раса/вид на играча влияе на игровия процес)Зарове (предимно d20)Зарове (различни)

Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.