Jarmo

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Jarmo

A two-player abstract war-and-race game inspired by Tatarian tradition. Players command a group of archer pieces that move across a grid toward the opponent’s first row, capturing opposing archers by landing on their spaces. Captured archers are removed and capturing archers receive a persistent mark used by later rules. The game ends when a player advances all uncaptured archers into the opponent’s first row; players then total points and the higher score wins, ties are possible. Play emphasizes planning, observation and piece-management rather than simple forward shuffling.

Играчи
2
Сложност
2,8 / 5
5 в LudoyaДвижение от точка до точкаДвижение по решетка

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5,0/10

от 1 рецензия в Ludoya

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Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.