Journey

2016 · Книга (не игра, но свързана с ролеви игри)

Journey

A system-agnostic guide for planning journey-based stories in tabletop roleplaying games. It outlines the three-act structure, including the key developments for the beginning, middle, and end, and explains what to prepare before and after creating a specific story blueprint. The framework can be used with any genre or setting.

За играта

Дизайн
Илюстрации
Издател

Разширение за

Виж ги в Ludoya

Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.