Mansions of Madness: Second Edition – Horrific Journeys: Expansion

2018 · Фентъзи

Mansions of Madness: Second Edition – Horrific Journeys: Expansion

Players take the roles of investigators who travel by airship, ocean liner, and countryside train to pursue supernatural threats mid-journey. Each scenario uses new map tiles, puzzles, monsters, and mythos events as players explore confined, moving venues, gather clues, and resolve encounters before disasters—sabotage, storms, or interdimensional breaches—overrun the vessel. Cooperative play emphasizes timed decision-making and risk management: investigators split tasks, confront amphibious and otherworldly enemies, and try to keep the transport intact while closing rifts and stopping threats.

Играчи
1–5 най-добре 3
Времетраене
120–180 мин
Възраст
14+
Сложност
2,9 / 5
7,9 в Ludoyaот 51,57 €БойРазширение за основната играПроменливи способности на играчитеКооперативна играМодулно игрално поле

За играта

Дизайн
Издател

Разширение за

Виж ги в Ludoya
41
Записани партии
54
Играчи
2h 36m
Средна продължителност
149
В колекции
6
В списъци с желания
1
Предварително поръчана

7,9/10

от 14 рецензии в Ludoya

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Въпроси за правилата

Отговори от книжката с правила от помощника за правила на Ludoya.

Do I become Lost in Time and Space as soon as I enter a space with a Rift?

No. Entering a Rift space by itself has no effect; you become Lost in Time and Space after performing a non-move action there, or when you forfeit an action there (p. 2; p. 3 FAQ).

How do I close a Rift, and can I close one I move into later?

Spend an action to test Lore. For each success, discard a Rift from your space or from a space you move into later that round; a Rift discarded this way does not make you Lost in Time and Space (p. 2).

When do we use Agendas, and do we use them with two investigators?

Agendas are only used in the “Hidden Depths” scenario. With two investigators, do not use them; when playing with three or more, shuffle the Agenda deck and place it faceup in the play area (p. 2).

What happens when I or a monster moves into Water?

Immediately forfeit any remaining movement. Aquatic, flying, and phasing monsters are exceptions and keep moving (p. 2).

How do I solve a line puzzle?

Make a continuous line connecting the puzzle’s left side to its right side. On a puzzle step, you may swap two adjacent pieces or rotate one piece 90 degrees (p. 3).

When a tile moves, do the figures and tokens on it stay behind?

No. The tile is removed from its current position and placed in the central play area as indicated by the app, and all figures, tokens, and cards on it keep their positions on that tile (p. 3).

Отваря помощника за правила на Ludoya, който чете книжката с правила на тази игра.

Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.