
2012 · Икономика
New Amsterdam
Set in a Dutch colonial settlement on Manhattan Island, players act as wealthy patrons establishing estates and businesses to profit from the fur trade. Players bid on action lots each round to build structures, work land for food and materials, recruit indentured servants, trade with the Lenape, ship pelts to Europe, and vie for political offices. Expansion of land claims alters available actions and forces interactions with Native camps along the river, while resource management and auction placement drive strategic choices.
- Играчи
- 2–5 най-добре 5
- Времетраене
- 90 мин
- Възраст
- 12+
- Сложност
- 3,2 / 5
За играта
- Дизайн
- Илюстрации
- Publisher
Откъде да я купиш
Цени в магазини и копия втора ръка, проверявани всеки ден.
На масите в Ludoya
Пълна статистика в Ludoya- 15
- Записани партии
- 26
- Играчи
- 1h 6m
- Средна продължителност
- 4
- В колекции
5,0/10
от 7 рецензии в Ludoya
Evan4,6 This is a very tough game. Players bid at the start of each round for not only turn order, but the actions they are allowed to resolve. The bid is really interesting in that you can spend even resources on the bid, which means you could easily get the actions you need but find you've overspent and then you might not be able to resolve those actions properly. I'm not sure how getting a big early corn production isn't the best move all the time, as it not only fuels your other goals, but since you can bid with it, you can win whichever auctions you want. Of course if several players realize that, then they'll bid more aggressively for it and turn order so maybe that self balances? The game is unique in that I can't easily describe it to someone using the generic terms we have for mechanisms. This to me is a really good thing. The problem with the game is that it feels very feast or famine. Either you have more than you can use of something, or you don't have any. It's extremely punishing for players who make mistakes, and at the end, win or lose, you don't really get the satisfying feeling of having built or accomplished something. It feels close to greatness, but it's just lacking some crucial magic. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ★ Low or mitigatable luck elements ★★☆☆☆ Raw enjoyment
Sup8,3 Sleeved
Безплатно, в уеб, Android и iOS
Играй New Amsterdam с Ludoya
- Пази я в колекцията сиСледи своето копие и разширенията му, заеми го на приятели или го добави в списъка с желания и получи известие, когато цената падне.Добави я в колекцията си
- Записвай всяка партияТочки, победители, таймери и снимки, а после статистиката ти: процент на победи, любим брой играчи, най-добър резултат.Запиши партия
- Точки без хартияИзползвай листовете за резултати и помощниците за игра на общността и остави Ludoya да събере точките.Намери листове за резултати
- Намери с кого да я играешКлубове, игрални вечери и събития близо до теб, където тази игра е на масата.Виж събитията
Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.











