Root the RPG: Travelers & Outsiders

2021 · Сценарий / Приключение / Модул

Root the RPG: Travelers & Outsiders

This supplement expands the woodland adventure with four factions: the Riverfolk Company, Lizard Cult, Grand Duchy, and Corvid Conspiracy. It introduces ten new playbooks for vagabonds such as pirates, raiders, scholars, heretics, and raconteurs, along with new moves, tags, equipment, and character options. Gamemasters gain faction-turn rules for tracking territorial ambitions, construction, trade, and schemes, as well as two new clearings—Heartwood and Sundew Bend. The supplement requires the core rulebook to play.

Играчи
0
Справочник (правила/опции за подобряване на играта)Базиран на атрибути/статистики (STR, CON, PER и др.)Базиран на черти/аспекти (личността влияе върху играта)Базиран на класове (Пилот, Маг, Учен и т.н.)
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В колекции

Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.