Secrets

2017 · Дедукция

Secrets

Players receive a hidden allegiance—either CIA, KGB, or (for one or two players) independent Hippies—and aim to score points for their faction or stay low if unaligned. On a turn, a player offers one of two randomly drawn agent cards to another player; the recipient accepts and scores it or refuses, sending it back to the offerer who then scores it. Cards grant points and carry simple interactive abilities that affect play. The round ends when a player collects five cards, then allegiances are revealed and the highest-scoring team wins unless a Hippie has the single lowest score, in which case the Hippie wins. Game rules are compact and the card interactions emerge during play.

Играчи
4–8 най-добре 6
Времетраене
15–35 мин
Възраст
10+
Сложност
1,5 / 5
6,1 в Ludoyaот 17,90 €Игра с картиБлефОтборна играРискувай късмета сиОтворен драфт

За играта

Илюстрации

Откъде да я купиш

Цени в магазини и копия втора ръка, проверявани всеки ден.

Сравни всички цени в Ludoya
45
Записани партии
97
Играчи
30m 40s
Средна продължителност
28
В колекции
7
В списъци с желания

6,1/10

от 15 рецензии в Ludoya

  • Benjamín Amorín7,0

    Nice hidden role bluffing game. Similar to Bang! and Mascarade, but more tactic and chaotic at the same time.

  • Mario López Menés4,6

    A chaotic social game with hidden roles. PROS - The theme and production are cool. - It is an innovative addition to a kinda saturated genre. CONS - It can be too chaotic, and it's really difficult to keep track of what is going on. - The deduction aspect is less important because of the previous point.

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Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.