The Compleat Arduin Book 1: Rules

1993 · Основни правила (минимум необходимо за игра)

The Compleat Arduin Book 1: Rules

A revised and reorganized fantasy role-playing system covering character creation, advancement, races, classes, split-class characters, experience, and magik. The modular rules can be used with other role-playing systems and include examples of character development. Combat rules cover melee and missile weapons, critical hits, fumbles, armor, firearms, artillery, energy weapons, and combat sequencing. Price lists provide costs for equipment and other goods.

Сложност
1 / 5
Базиран на атрибути/статистики (STR, CON, PER и др.)Базиран на нива (печелете XP и повишавайте ниво)Базиран на класове (Пилот, Маг, Учен и т.н.)

Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.