The NC Combat System

1996 · Алтернативни правила (вариантни основни правила)

The NC Combat System

A modular combat system designed as an alternative to standard Advanced Dungeons & Dragons rules. It introduces additional attributes for offense, defense, armor, and damage reduction, while hit points represent a character’s size and toughness rather than increasing mainly through class and level. Weapons deal scaled-up damage, recovery is slower, and combat uses critical hits, saving rolls, defined actions, and segments within each round. The system presents a more detailed and consistent approach to resolving combat.

Базиран на атрибути/статистики (STR, CON, PER и др.)Базиран на нива (печелете XP и повишавайте ниво)Базиран на класове (Пилот, Маг, Учен и т.н.)

Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.