The Quest

2006 · Сценарий / Приключение / Модул

The Quest

A Dark Sun adventure set in Free Year 12, as the Dread King returns to the surface world and an Army of Light casts one of the seven cities into darkness. The adventure unfolds in three parts—The Day of Light, The Quest, and The Ascension—as characters confront the rising threat and its would-be god. It requires the Dungeon Master’s Guide, Player’s Handbook, Monster Manual, Expanded Psionics Handbook, Dark Sun 3 Core rules, and Terrors of Athas.

Играчи
0
Базиран на раса (раса/вид на играча влияе на игровия процес)Зарове (предимно d20)Зарове (различни)

Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.